##### PATCH NOTES 03/17/2026 #####
----- DUNGEONS -----
Yorscalp's initial customization has started.
Drop rate for materials have increase slightly in Yorscalp 1 and a little more in Yorscalp 2.
You may also drop Gaebolg Equipment from monsters there.
These Gaebolg Equipment may be brought to Gaebolt Smelting Device in Lunaforma (mbase_in,212,123) to convert them into various materials useful for enchanting and creating Yorscalp equipment and crowns.
Monsters in Yorscalp dungeons have been reduced in quantity, but increased in power.
They may also drop Gaebolg Refine Hammers, Past Hero Fragment Boxes and even Ep21 Costume Boxes.
----- INSTANCES -----
Fixed the issues with Final Battle and Ghost Ship not activating their cooldowns properly.
Also fixed a similar issue with the instance Cor Mission and Hey Sweety.
----- ITEMS -----
New Stars have appeared in the sky:
Miracle - Star Gladiator
The following Star Aspects have been changed:
Soul Vulcan Strike: Combo: Reduces Telekinesis Intense cooldown by 120 seconds. -> Combo: Reduces Soul Vulcan Strike cooldown by 0.3 seconds. Casting Soul Vulcan Strike, Soul Expansion or Soul Strike reduces Telekinesis Intense cooldown by 3 seconds.
Soul Expansion: Combo: Reduces Telekinesis Intense cooldown by 120 seconds. -> Casting Soul Vulcan Strike, Soul Expansion or Soul Strike reduces Telekinesis Intense cooldown by 3 seconds.
Yes, they stack. Mathematically speaking, no, they are not required to be run together anymore.
Crimson Arrow: No combo. -> Combo (Green Light + Super Hot): Reduces Crimson Arrow cooldown by 0.1 seconds. Casting Crimson Arrow reduces Climax cooldown by 1 second.
Silvervine Hyunrok Breeze -> Hyunrok Breeze. Combo: Decreases Silvervine Stem Spear cooldown by 1 second. Casting Silvervine Stem Spear autocasts Level 7 Hyunrok Breeze. -> Combo: Reduces cooldown of Hyunrok Breeze by 4.5 seconds.
Varetyr Spear: Increases damage by 30/60/90/120/150%. -> 20/40/60/80/100%.
Hell's Drive: 20/40/60/80/100% -> 10/20/30/40/50%.
Meteor Storm Buster: 20/40/60/80/100% -> 10/20/30/40/50%.
Recognized Spell: Enables Recognized Spell Lv.1. -> Enables Recognized Spell Lv.1. Increases Recognized Spell cooldown by 20 seconds. If Recognized Spell is learned at Lv.2 or higher: Increases MATK by 30 per level of Recognized Spell learned.
Sonic Wave: Increases damage by 40/80/120/160/200%. -> 20/40/60/80/100%.
Shield Chain Rush: 30/60/90/120/150%. -> 10/20/30/40/50%.
Spiral Pierce Max: 20/40/60/80/100% -> 10/20/30/40/50%.
Dust Explosion: 20/40/60/80/100% -> 10/20/30/40/50%.
Moved the Aspects [Genetic Cart Boost] and [Recognized Spell] to Generic Star Aspects' section.
Yorscalp Crowns:
Removed the RES/MRES ignore stat from their Grades.
Yorscalp Crown of Judgement bonuses now are:
[Grade C] bonus now is: Increases magic damage vs all element monsters by 10%.
[Grade A] bonus now is: Increases magic damage vs all size monsters by 10%.
Yorscalp Crown of Execution bonuses now are:
[Grade C] bonus now is: Increases physical damage vs all element monsters by 10%.
[Grade A] bonus now is: Increases physical damage vs all size monsters by 10%.
----- MAPS -----
Mjolnir Underground Cave has been added with all its NPCs and monsters.
This also included the ability to craft and enchant Flush Weapons.
Acquisition of Einbech weapons has been made a little easier to ease the introduction to the new weapons.
Everyone, welcome Renire. I reckon you will have lots of fun together.
----- NPCs ------
Added a Shadow Chaser material seller to Prontera.
Added Episode 21 maps to Warper.
Jormungand Temple and Yorscalp warps leave you at their entrance. This is to avoid ignoring the requirements to access these dungeons.
----- SKILLS -----
Distorted Crescent: Duration 60/75/90/105/120 seconds. -> 600/750/900/1050/1200 seconds.
----- SYSTEMS -----
The initial implementation of the Channeling System has begun.
Players will be able to activate and deactivate the Channeling System by typing @channeling.
While on Channeling Mode, some skills will be automatically casted on the target monster or target area for 5 seconds.
Initially, the Channeling Mode will be enabled for the following skills:
Dragon Knight: Storm Slash and Sonic Wave;
Imperial Guard: Overslash, Radiant Spear;
Meister: Triple Laser, Spark Blaster;
Biolo: Cart Cannon, Mayhemic Thorns;
Shadow Cross: Cross Slash, Eternal Slash;
Abyss Chaser: Hit and Sliding, Abyss Flame;
Cardinal: Arbitrium, Adoramus;
Inquisitor: Blazing Flame Blaster, Second Judgment;
Arch Mage: Soul Vulcan Strike, Crimson Arrow;
Elemental Master: Varetyr Spear, Diamond Storm;
Windhawk: Gale Storm, Crescive Bolt;
Trouvere/Troubadour: Rose Blossom, Severe Rainstorm;
Sky Emperor: Prominence Kick, Star Light Kick;
Soul Ascetic: Talisman of Blue Dragon, Talisman of Four Bearing God;
Shinkiro/Shiranui: Red Flame Cannon, Swirling Petal;
Night Watch: Wild Shot, Magazine for One;
Hyper Novice: Jack Frost Nova, Mega Sonic Blow;
Spirit Handler: Catnip Meteor, Hyunrok Breeze, Chulho Sonic Claw.
The reason for such a select list is because this is the initial implementation only. We want to make sure everything suits the game and don't create issues before expanding it further. More skills will be added to this system as we continue.
Channeling Mode cannot be used in conjunction with Starbot due to redundancy.
Pet system:
Added the option to salvage multiples of the same egg.
----- WORLD BOSS -----
Removed the ability to memorize World Boss map and warp there without the NPC.
If you find any sorts of unintentional "reward farming", please notify the staff.
----- BUGFIXES -----
Removed all drops (including global drops) from Training Grounds instance map.
Fixed monsters from Episode 21 dropping the wrong or no cards.
Fixed description of Sekienhou Star Aspect.
Fixed Naght Sieger not moving when spawned.
Known issue: Hidden Card is not displaying it's buff icon. This is a limitation to our client and is yet to be fixed. The buff behaves properly, though.
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##### Everything above will be applied AFTER the maintenance by 03/17/2026 17:00 UTC #####