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Rates

30x / 30x / 30x

Features

4th Job Support (EP20)
Play with full 4th job support up to Episode 20 (more to come).
No Pay to Win
Fair gameplay focused on player effort and smart progression.
Stars System
Shadow Gear has been completely removed and replaced with customizable Stars tailored to your class and build.
Starbot (Autoplay)
1 hour of daily autoplay for all players (3 hours for VIPs). Perfect for those who can't grind all day.
Custom Progression
Designed for smoother leveling, better party synergy, and less meta-locking.
Active Development
Regular updates and a dev team that listens to the community.

Patch Notes


##### PATCH NOTES 11/25/2025 #####


STAR SYSTEM


- New Stars have appeared in the sky:
- Abyss Flame - Abyss Chaser;
- Hit and Sliding - Abyss Chaser;
- Divinus Flos - Cardinal;
- Imperial Pressure - Imperial Guard;
- Blazing Flame Blast - Inquisitor;
- Wild Shot - Night Watch;
- Midnight Fallen - Night Watch;
- Cross Slash - Shadow Cross;
- Sky Sun - Sky Emperor;
- Chulho Battering - Spirit Handler;
- Hyunrok Spirit Power - Spirit Handler;
- Rhythmical Wave - Troubadour/Trouvere.


SKILLS


- The following skills have been modified:

- Rhythmical Wave (Trouvere/Troubadour)
Damage: ~~3900% MATK - 23700% MATK~~ -> 1150% MATK - 7850% MATK

Rhythmical Wave was incorrectly dealing it's full intended damage per hit. The described damage is still per hit and it's still higher than officials, but brought down to prevent future issues with balancing.

- Midnight Fallen (Night Watch)
~~Ignores 100% of the target's defense~~ -> Ignores 30% of the target's defense.

Giving the usual treatment to new skills that ignore defenses.

- Energy Cannonade (Meister)
~~Ignores 100% of the target's defense~~ -> Ignores 30% of the target's defense.

- Red Flame Cannon (Shinkiro/Shiranui)
Corrected the skill AoE to reflect the official behavior.

I actually think it makes sense for a "cannon" skill to hit a line. But actual ninja players don't seem to agree to me. Huh.

- Thundering Cannon (Shinkiro/Shiranui)
Corrected the skill AoE to reflect the official behavior.


ENCHANTS


- Biosphere:
- Varmundt Rune Armors, Greaves and Garments have been updated to use the newest UIs and now conserve the Random Options from the base items.
- The NPC has been updated and organized to display the options to upgrade by element.
- Enchants for all Varmundt Rune Armors and their upgraded versions are now perfect (You pick the enchants).


SYSTEMS


- Attendance System:
- We are implementing the Attendance System to the game. Not much else to say: Log in and claim daily rewards.
- The rewards for this system are unique per person. If you have multiple accounts, please make sure to claim your daily attendance rewards in the correct account to prevent final rewards loss.

- Reputation System:
- Prontera Cathedral Reputation final rewards have arrived.
- Achieving 10000 reputation with Prontera Cathedral will earn you the upper headgear costume Odin's Grace.
- Upon reaching 15000 reputation, you may freely change the color of your Odin's Grace to match your other costumes.
- Upon reaching 20000 reputation (max reputation), you can pay 100 Glorious Prayer Beads to upgrade your Odin's Grace to Awakened Odin's Grace, which has additional animated effects.
- The Awakened Odin's Grace can be dyed any color like the non-awakened version.

- Bounty Quests:
- The NPCs [Bounty Officer] that give leveling quests have been shrunk to one NPC that gives all the quests.
- This was done to prevent visual clutter from having too many NPCs in Prontera.



INSTANCES


- Airship Crash:
- Added this instance, very similar to vanilla behavior.