##### SOMEWHAT EARLY PATCH NOTES 02/10/2026 ##### ----- INSTANCES -----
- Sky Fortress:
- Removed the requirement for tickets in order to start the instance.
- Fall of Glast Heim:
- Removed the Story mode.
----- DUNGEONS -----
- Illusion Dungeons:
- Removed the mechanics to spawn all Illusion Dungeon MVPs.
- Now all Illusion Dungeon MVPS have a 2-hour spawn time.
- Illusion of Luanda:
- Now has both monster types spawned, no longer requiring you to kill an MVP in order to change the monsters.
----- NPCs -----
- Added a new NPC [Bond Recycler] next to all Reputation NPCs that will trade your bound Tier3 equipment from Reputation Rewards into Reputation Coins.
----- WORLD BOSS ----- There's something weird happening in the night sky! I swear I could see shadows moving on the moon!
- Added new World Boss: Unknown Darkness!
- After a randomly-selected amount of monsters are defeated globally, the darkness in the moon stirs!
- Varmundt will appear in Prontera to teleport players there in order to fight the threat.
- Mechanics:
- As the time passes, the Unknown Darkness grows bigger and stronger;
- Players may operate Lunar Beacons around the arena in order to fire weakening beams of light to reduce it's mass and size.
- Coordination is required for this, however! A Lunar Beacon by itself doesnt do anything, they must be operated in pairs!
- Players must coordinate to activate the Lunar Beacons at the same time, activating two will fire a small beam, while activating all 6 at the same time will strip the Unknown Darkness to it's core, leaving it extremely vulnerable!
- Upon operating all 6 Lunar Beacons, the Lunar Cannons may be fired, each dealing 10% of the Unknown Darkness' Max Health per shot.
- Upon activation, Lunar Cannons will go dormant until the 6 Lunar Beacons are activated correctly again.
- If one hour passes without being defeated, the Unknown Darkness will attempt to engulf the moon, becoming too dangerous to fight. This marks the failure of the event.
- If defeated, a Reward Chest spawns in the middle of the map for 60 seconds, rewarding all participating players.
- Currently the rewards include only Event Coins, but more are planned to be added.
This marks the initial implementation of a World Boss system to our server. It's still very early in testing and we want to see how you deal with it so we may adjust it further. Balancing may be off at first, but we will refine it with time. ----- REFINING -----
- Added a new confirmation window when attempting to refine without Blacksmith Blessings.
- Clicking "Refine" without Blacksmith Blessings will prompt a big red message in the chat window. Clicking "Refine" again quickly will proceed to refine without using Blacksmith Blessings.
- This will prompt a "Failure Window", but won't cost any materials or Zeny. The actual refine will only happen upon confirming. This is due to a game limitation to the refine system.
- This whole system will NOT appear if you ARE using Blacksmith Blessings or are doing a refine without a Break Chance (Up to +7 for Lv4 and below Weapons and Lv1 Armors, Up to +10 for Lv5 Weapons and Lv2 Armors, also for Star Elunium and Star Oridecon uses)
----- SYSTEMS -----
- Monster Information:
- Added a new system to show Race and Element information above monsters' names.
- This includes a custom icon for every monster based on their Race and Element.
----- PATCHER -----
- We got a new patcher!
- This new patcher is more sophisticated and less prone to bugs.
- This also comes with the added benefit of correctly opening the game upon clicking "Game Start".
- Download for the new patcher will be available with the new update.
============================================ ##### Everything above will be applied AFTER the maintenance by 02/10/2026 17:00 UTC (2 days ago)#####